Progress continues on the October release. The enchantress is fully implemented, and I’m about halfway done the content for Yamamaya’s Love quest. After that, I just have to implement some more new CGs and art, and it’ll be ready to go. I’m probably going to working straight through to the deadline on this, but at least nothing is getting cut.
November’s release probably won’t feature any new content. Instead, there will be a laundry list of behind-the-scene changes and features I need to catch up on. Among them are:
-CG Gallery Mode
-Another item list shuffle and enough subsequent playtesting that it hopefully won’t be a total clusterfuck.
-Sex a la carte options for all currently implemented harem girls.
-Finally getting around to finishing up Lumberhill and the post-zombie-attack consequences of buildings being destroyed.
…and many more, no doubt. If there is any new content in November, it will be Meline’s Love Quest and a fucking miracle of productivity. November also won’t be compatible with new saves, but I’m hoping most people won’t mind as they will want to replay to fill out their CG Gallery anyway.
In December we will be back with 2+ new quests a month, churning out content.
However, January will probably not see a release, at least not a release with any real meat to it. The reasons for this will be abundantly clearly once the new year rolls around. Oooh, mysterious (unless you’ve been paying real close attention to some of the threads linked to the right). February will see us get fully back on track.
Anyway, I’ve got to get back to work. See you next week!
One Reply to “November and beyond”
If you can pull all this off… you sir are awesome.