Work is proceeding, albeit somewhat slowly. I’m still working on Harem Collector at least a little bit every day, thought sometimes progress can get a bit rocky. One method I’m using that seems to work, is that whenever I hit a wall on creative/design stuff, I try to find something mundane and repetitive to work on. For example, yesterday, when I started losing steam at the end of the day, I began catching up on the shovel’s functionality. Several hours of work later (hard to say how much exactly because I had to stop and make dinner and spend time with the wife, but more than two), a job that’s been sitting on the back burner for months is all done. Yay!
I want to get Meline’s Love Quest done by the end of the week. It’s about 66% complete at the moment, and just needs some dialogue, a boss fight, I have to place encounters and treasures on the map, and then I have to calculate how much experience the quest will give out (For now, as I’ve said elsewhere the balance/rewards of the Love Quests will probably change radically when the game gets the big final rebalance).
before the next release, I want to get a few more things done. Doll’s Love Quest, a smaller side quest (about the same level of complexity as, say, Every Day I’m Smugglin’ or The Pusher’s Lament) and the Elf Village/first elf plotline quest will be done before the game releases. I am also hoping that I can find time to improve the Lumberhill zombie attack sequence, extend Elaiya’s love quest (it works just fine, but it is awfully short and deserves more), and make better endings for both the Virgin Gynocides quest and the It Came From Below the Equator quest. I will only proceed on those “extra” things if I feel confident I can deliver all that in a timely fashion.
Little bits that need doing: adding a relationship track for the Blacksmith, write more party banter, add more roaming encounters to the world map, continue filling in the various towns, finish the functionality of the Stats and Collectibles book. These things might get picked away at if I feel I need a change of pace.
As for the future, I want to have all party members in the game by the end of the year, including the quest that finally gets Kyrie into your harem, the quest that wakes Gargan up. I’m also going to be giving the manor a makeover in that time- basically a similar treatment to what I’m already doing to many of the town maps in the game. Hopefully I can make the manor feel as large and luxurious while making the maps more focused.
Anyway, I’m off to continue work for today. Let me know what you think in the comments, on the forum or wherevs. You know what to do.