So, yesterday was the fourth anniversary of Harem Collector’s first public release, only a couple days after Nekochan had a curious peek at what I was doing in RPG Maker and encouraged me to share it with the world. It’s been quite a trip, and a lot has changed over the years. And now, the end is coming into sight. If all goes according to plan, we’re going to do v1.0 by December 2018, though certain assets like HCG and music will lag for some time after.
The general plan is to finish up the five general plotlines by late spring 2018, before diving into doing the endgame and character-specific quests. It’s a lot of work, but I think we’ve finally got a core team that can handle it. While GusBus, Peasea, and company are finishing up the art and music, Nekochan and I will be doing pre-production for… whatever comes next. HC2 is a strong contender, but I’m full of ideas and might take some time to do a smaller, less grandiose project.
In the short-term, right now Conash and I are focused on fixing up the interface a little more. The contractor budget is going towards status effect icons, which should be a lot more communicative. Once that’s done, the next contractor priority is going to be HCG. I really don’t like having placeholder sex scenes, and once the current handful are gone, I want them to be gone for good. New harem girls will be available when we can get their first scene fully CG’d, but that’s the only thing preventing their inclusion. Other than the “trophy” harem girls that will unlock upon completing the relevant story arc, of course.
That’s it for now, really. Thank for everyone who has supported us so far! I look forward to giving you more and even better harem collecting goodness in the years to come!