Difference between revisions of "Night of the Raping Dead Enemies"

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=== Zombie Villager ===
 
=== Zombie Villager ===
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* '''Health Regen''': 5%
 
* '''Health Regen''': 5%
 
'''[[Status Effects]]'''
 
'''[[Status Effects]]'''
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* '''Bad''': Technique. Radiant Resistance buff. All Allies. Will be use on turn 4, then be on a 5 turn rotation.
 
* '''Bad''': Technique. Radiant Resistance buff. All Allies. Will be use on turn 4, then be on a 5 turn rotation.
 
'''Minions'''
 
'''Minions'''
* 5 Zombie Back-Up Dancer. 3 Will be summoned at <66% HP, and 2 will be summoned at <33% HP. <span class="mw-customtoggle-dancer" style="color:purple;">[Details]</span>
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* 5 Zombie Back-Up Dancer. 3 Will be summoned at <66% HP, and 2 will be summoned at <33% HP. <span class="mw-customtoggle-dancer">[Details]</span>
 
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=== Telekinetic Spook ===
 
=== Telekinetic Spook ===
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=== Possessed Fox ===
 
=== Possessed Fox ===
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=== Possessed Bear ===
 
=== Possessed Bear ===
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=== Possession Spirit ===
 
=== Possession Spirit ===
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=== Grave Wight ===
 
=== Grave Wight ===
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* '''Attack Element''': Necrotic
 
* '''Attack Element''': Necrotic
 
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* '''Mana Drain''': Low MP Drain. 5 MP. Spell. Single target. Will start using at 50% MP
 
* '''Mana Drain''': Low MP Drain. 5 MP. Spell. Single target. Will start using at 50% MP
 
'''Minions'''
 
'''Minions'''
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Latest revision as of 05:26, 8 December 2019

Part 1 Common Enemies

Zombie Villager

Stats Rewards Elements

Health: 550

Mana: 0

Attack: 37

Magic: 11

Defense: 40

Resist: 32

Agility: 17

Luck: 32

Item drops:
  • Shiny Bits (1/6)

Sil: 33

EXP: 17

Weakness
  • Radiant: 200%
  • Acid: 150%
  • Lightning: 150%

Resistant

  • Cold: 50%
  • Force: 50%
  • Sonic: 50%

Immune

  • Venom
  • Necrotic
  • Psychic
Other Stats

Status Effects

Skills

Hit Rate: 95%

Critical Evasion: 50%

Health Regen: 5%

Immune
  • Instant Kill
  • Bleed
  • Poison
  • Possession
  • Sleep
  • Nausea
  • Hallucinating
  • Daze
  • Powdered
  • Charmed
  • Bane
  • Manashock
  • PANIC

Attack: Medium Damage. Single target

Part 1 Boss

Zombie Bard
Zombie Bard.png
Stats
Health
4000
Mana
0
Attack
43
Magic
14
Defense
49
Resist
32
Agility
36
Luck
28
Elements
Weaknesses
Radiant: 200%

Acid: 150%

Lightning: 150%
Resistances
Cold: 50%

Sonic: 50%
Force: 50%
Venom: Immune
Necrotic: Immune

Psychic: Immune
Rewards
Item Drops
Rhinestone Gloves
Bone Chunk
Shiny Bits (1/6)
EXP
110
Sil
60

Other Stats

  • Hit Rate: 95%
  • Critical Evasion: 50%
  • Health Regen: 5%

Status Effects [Show more]

  • Immune
    • Instant Kill
    • Poison
    • Bleed
    • Possession
    • Sleep
    • Charmed
    • Nausea
    • Hallucinating
    • Daze
    • Bane
    • Mana Shock
    • PANIC

Skills

  • Attack: Medium Damage. Single Target
  • Thriller: Technique. Defense buff. All Allies. Will be use on turn 1, then be on a 5 turn rotation.
  • Beat It: Technique. Attack buff. All Allies. Will be use on turn 2, then be on a 5 turn rotation.
  • Smooth Criminal: Technique. Agility buff. All Allies. Will be use on turn 3, then be on a 5 turn rotation.
  • Bad: Technique. Radiant Resistance buff. All Allies. Will be use on turn 4, then be on a 5 turn rotation.

Minions

  • 5 Zombie Back-Up Dancer. 3 Will be summoned at <66% HP, and 2 will be summoned at <33% HP. [Details]
Stats Rewards Elements

Health: 600

Mana: 0

Attack: 50

Magic: 11

Defense: 45

Resist: 32

Agility: 31

Luck: 32

Item drops:
  • Shiny Bits: (1/6)

Sil: 23

EXP: 39

Weakness
  • Radiant: 200%
  • Acid: 150%
  • Lightning: 150%

Resistant

  • Cold: 50%
  • Force: 50%
  • Sonic: 50%

Immune

  • Venom
  • Necrotic
  • Psychic
Other Stats

Status Effects

Skills

Hit Rate: 95%

Critical Evasion: 50%

Health Regen: 5%

Immune
  • Instant Kill
  • Bleed
  • Poison
  • Possession
  • Sleep
  • Nausea
  • Hallucinating
  • Daze
  • Powdered
  • Charmed
  • Bane
  • Manashock
  • PANIC

Attack: Medium Damage. Single target

Strategy

The fight starts with Zombie Bard and three of the zombies you already fought. At the beginning of each turn, the Bard will sing a song to buff all the enemies: He will always buff in this order: Defense, Attack, Agility and Radiant Resistance, then start with Defense again.

Assuming you got the free blessing from the priest at the start of the quest, all your attacks will be very effective against all the zombies, until the Bard sings "Bad" and gives all enemies Radiant Resistance. Since he uses his buffs on a set order, you should always try to time it so the least amount of enemies gain that buff. For example, you want to kill the three zombies off before he can buff them and delay spawning new ones if he is about to use "Bad" again.

He will spawn two waves of zombies as you damage him. At the point he spawns his last wave, his life is already lower than the zombies, so at that point you should ignore any remaining zombies and finish the Bard of first, especially if he's about to buff Attack or Radiant Resistance. If you have Meline, this fight is her time to shine since she can burn the zombies and cut their health regeneration in half, also she has very effective Radiant prayers in case you didn't get the blessing or it ran out already. Since the blessing increases your critical chance a lot, bringing physical damage dealers like Elaiya or Yamamaya works very well as they will crit more often and for huge amounts of damage. If you brought Felix, his attack with the blessing will outdamage any spell he might know already, so save your mana for healing and just pummel those zombies down quickly.

Part 2 Common Enemies

Telekinetic Spook

Stats Rewards Elements

Health: 750

Mana: 200

Attack: 30

Magic: 45

Defense: 50

Resist: 5

Agility: 43

Luck: 38

Item drops:
  • Eldritch Vapors (1/4)

Sil: 0

EXP: 55

Weakness
  • Anti-spirit: 200%
  • Radiant: 200%
  • Fire: 150%
  • Cold: 150%

Resistant

  • Necrotic: 50%
  • Sonic: 50%
  • Melee: 50%

Immune

  • Venom
  • Force
  • Psychic
  • Acid
Other Stats

Status Effects

Skills

Hit Rate: 95%

Evasion: 5%

Attack Element: Necrotic

Immune
  • Instant Kill
  • Poison
  • Sticky Acid
  • Bleed
  • Possession
  • Sleep
  • Burning Pitch
  • Nausea
  • Hallucinating
  • Daze
  • Blind
  • Stun
  • Webbed
  • Sugar Rush
  • Knockdown
  • PANIC

Attack: Medium Damage. Single target

PK Thrust: Medium Force Damage. Spell. 8 MP. Knockdown: 70%. Single target

PK Ricking': Medium Force Damage. Spell. 20 MP. Knockdown: 70%. All enemies

Possessed Fox

Stats Rewards Elements

Health: 600

Mana: 0

Attack: 40

Magic: 8

Defense: 38

Resist: 25

Agility: 42

Luck: 29

Item drops:
  • Monster Fang (1/6)
  • Foxskin

Sil: 0

EXP: 39

Weakness
  • Anti-beast: 200%

Resistant

  • None
Other Stats

Status Effects

Skills

Hit Rate: 95%

Evasion: 5%

Immune
  • ICharmed
  • Mana Shock
  • Bane

Attack: Medium Damage. Single target

Possessed Bear

Stats Rewards Elements

Health: 2000

Mana: 50

Attack: 35

Magic: 8

Defense: 54

Resist: 35

Agility: 25

Luck: 34

Item drops:
  • Monster Fang (1/6)
  • Bearskin

Sil: 0

EXP: 47

Weakness
  • Anti-beast: 200%

Resistant

  • None
Other Stats

Status Effects

Skills

Hit Rate: 95%

Evasion: 5%

Critical Evasion: 20%

Immune
  • Charmed
  • Mana Shock
  • Bane

Attack: Medium Damage. Single target

Rage: Rage. 20 Momentum. 150% attack, 120% agility, 80% defense, -20% Hit rate. Attacks enemies randomly. Will start using after 50% health.

Possession Spirit

Stats Rewards Elements

Health: 200

Mana: 200

Attack: 30

Magic: 45

Defense: 50

Resist: 5

Agility: 43

Luck: 38

Item drops:
  • Eldritch Vapors (1/6)

Sil: 0

EXP: 55

Weakness
  • Anti-spirit: 200%
  • Radiant: 200%
  • Cold: 150%
  • Fire: 150%

Resistant

  • Necrotic: 50%
  • Sonic: 50%
  • Melee: 50%

Immune

  • Venom
  • Force
  • Psychic
  • Acid
Other Stats

Status Effects

Skills

Hit Rate: 95%

Evasion: 5%

Attack Element: Necrotic

Immune
  • Instant Kill
  • Poison
  • Sticky Acid
  • Burning Pitch
  • Possession
  • Bleed
  • Sleep
  • Nausea
  • Hallucinating
  • Daze
  • Blind
  • Stun
  • Webbed
  • Sugar Rush
  • Knockdown
  • PANIC

Attack: Medium Damage. Single target

Mind Glare: Medium Psychic Damage. Spell. 8 MP. Resist debuff. Single target

Possess: Spell. 5 MP. Possession: 50%. All enemies

Grave Wight

Stats Rewards Elements

Health: 1500

Mana: 50

Attack: 35

Magic: 8

Defense: 54

Resist: 35

Agility: 25

Luck: 34

Item drops:
  • Round Shield (1/12)
  • Shiny Bits (1/6)
  • Hilt Jewel

Sil: 0

EXP: 47

Weakness
  • Radiant: 200%
  • Acid: 150%
  • Lightning: 150%

Resistant

  • Cold: 50%
  • Force: 50%
  • Sonic: 50%

Immune

  • Venom
  • Necrotic
  • Psychic
Other Stats

Status Effects

Skills

Hit Rate: 95%

Evasion: 5%

Critical Evasion: 50%

Immune
  • Instant Kill
  • Poison
  • Possession
  • Mana Shock
  • Sleep
  • Nausea
  • Charmed
  • Hallucinating
  • Daze
  • PANIC

Attack: Medium Damage. Single target

Rage: Rage. 20 Momentum. 150% attack, 120% agility, 80% defense, -20% Hit rate. Attacks enemies randomly. Will start using after 50% health.

Part 2 Boss

Necromanceress (Larelle)
Necromanceress.png
Stats
Health
2400
Mana
300
Attack
10
Magic
50
Defense
38
Resist
43
Agility
32
Luck
42
Elements
Weaknesses
Anti-human: 200% Anti-mage: 200%
Resistances
None
Rewards
Item Drops
Wight Skull
Necronomicon
Scroll of Murder of Crows
EXP
121
Sil
530

Other Stats

  • Hit Rate: 95%
  • Evasion: 5%
  • Critical Evasion: 10%
  • Attack Element: Necrotic

Status Effects [Show more]

  • Immune
    • Instant Kill
    • Deafened
    • Bane
    • PANIC

Skills

  • Attack: Medium Damage. Single Target
  • Touch of Death: Medium Necrotic Damage. 8 MP. Spell. Attack debuff. Single Target
  • Murder of Crows: Medium Necrotic Damage. 20 MP. Spell. Attack debuff. All enemies
  • Mana Drain: Low MP Drain. 5 MP. Spell. Single target. Will start using at 50% MP

Minions

  • 2 Meatshield [Details]
Stats Rewards Elements

Health: 1000

Mana: 0

Attack: 42

Magic: 10

Defense: 56

Resist: 47

Agility: 29

Luck: 36

Item drops:
  • Ancient Coin

EXP: 59

Sil: 0

Weakness
  • Radiant: 200%
  • Acid: 150%
  • Lightning: 150%

Resistant

  • Cold: 50%
  • Force: 50%
  • Sonic: 50%

Immune

  • Venom
  • Necrotic
  • Psychic
Other Stats

Status Effects

Skills

Hit Rate: 95%

Evasion: 5%

Critical Evasion: 50%

Health Regen: 5%

Immune
  • Instant Kill
  • Bane
  • Poison
  • Mana Shock
  • Possession
  • Charmed
  • Sleep
  • Nausea
  • Hallucinating
  • Daze
  • PANIC

Attack: Medium Damage. Single target

Cover: Technique. 10 Momentum. +10% Critical Evasion, -100% Evasion. Target self

  • Spectre [Details]
Stats Rewards Elements

Health: 1200

Mana: 150

Attack: 10

Magic: 45

Defense: 50

Resist: 50

Agility: 35

Luck: 35

Item drops:
  • Pocket Tome: (1/6)
  • Eldritch Vapors (1/4)
  • Spectre Shroud

EXP: 50

Sil: 0

Weakness
  • Anti-spirit: 200%
  • Radiant: 200%
  • Fire: 150%
  • Cold: 150%

Resistant

  • Necrotic: 50%
  • Melee: 50%
  • Sonic: 50%

Immune

  • Venom
  • Force
  • Psychic
  • Acid
Other Stats

Status Effects

Skills

Hit Rate: 95%

Critical Evasion: 50%

Attack Element: Necrotic

Immune
  • Instant Kill
  • Bane
  • Bleed
  • Sticky Acid
  • Poison
  • Burning Pitch
  • Possession
  • Sleep
  • Nausea
  • Hallucinating
  • Daze
  • Blind
  • Stun
  • Webbed
  • Sugar Rush
  • Knockdown
  • PANIC

Attack: Medium Damage. Single target

Burning Hands: High Fire Damage. 8 MP. Spell. Burned: 40%, PANIC: 100%. Single target

Ray of Frost: High Cold Damage. 8 MP. Spell. Agility debuff. Single target

PK Thrust: Medium Force Damage. 8 MP. Spell. Knockdown: 70%. Single target

Life Drain: Medium Life Drain. 10 MP. Spell. Single target

Strategy

This fight gets considerably easier if you still have the Blessing from the priest active, since three of the four enemies you face are undead and weak to radiant damage. Also, Meline is a good addition to your team with radiant prayers.

Of the four enemies, only the Necromancress and the Spectre pose a real threat. The Spectre will deal high single-target damage to your party and can burn, knockdown or life drain from you while the Necromancress cuts into your attack with necrotic spells and can debuff your whole party at once with her necrotic aoe spell. If the fight goes long enough, she will also start draining your mana.

If you still have the Blessing up, you should focus your attacks on the Spectre first. Since you have a high chance to crit, you can kill it off very quickly, before it heals with life drain and before your attack is debuffed by the Necromancress. Even if you don't have the blessing, going for the Spectre might still be the way, as it does more damage overall than the Necromancress. The attack-debuffs from her spells can be countered by using Assault-technique from the hero.

The meatshields will eventually use cover and soak up some damage. With the blessing, it might be easier to just kill them off after the Spectre, as they have even less health and can die in one turn with some good critical hits. You probably won't have any effective damage against the Necromancress, so your only way to defeat her is to pummel her down. If you have Meline on level 8, using Herecital Censure leaves her nearly defenseless, but at that level you should have enough damage to defeat her quickly anyways.

Enemies
Story Quests Lord of the ManorManor InvasionNight of the Raping DeadImmortal KombatPrincess Bride
The Virgin GynocidesLooking for a CureSacrifices for AlgernonCannibal Corps.Hell to Pay
Guild Quests Na Na Why Don't You Get A JobCheck Out My Package
Harem Quests One Is The Loneliest PartyA Forge Too Far
Love Quests
Other Quests Bonus Bosses