Iron Waifu and Yamamaya bug

Hey everyone! We’re nearing the end of April so I’m sure that many of you know what that means! Time for another Iron Waifu Grand Tourney! I’d also like to spend part of this blog post talking about a bug many players have found in one of Yamamaya’s scenes and how to fix it, so stay tuned for that!

For those of you who don’t know, this is a tournament that we run every year for the duration of May to pick the best ‘Waifu’ in Harem Collector. The winner of the tournament will be the central focus to an update in autumn of this year, though what content they get exactly varies as we try to keep it to content that we already planned to add into the game. This year we decided to post what each prize the participants could win also in the same thread up above so I suggest checking that out to see what sort of goodies your Waifu could win, or if maybe you’d rather try to void in your second favorite Waifu instead because you prefer her prizes! Ultimately though, as with previous years you’ll need an account on the forum and we’ll be having these one-off matches everyday between the girls. Hope to see you all there!

Now, many players have reported that one of Yamamaya’s optional scenes currently crashes the game. This was caused by when moving from the old 3D images of the scene to 2D images NoMoshing rewrote the scene to fit better, but for some reason his changes didn’t save. This became a problem since there were originally 6 3D scenes but only 5 2D scenes, which means that if the game tries to load the sixth scene it WILL crash the game (unless you have 3D images turned off since the game still thinks they’re 3D scenes). While this bug has been fixed for the 0.34 release and onward, I wanted to take a moment to help share a fix that moonblack pointed out to me on the forums. See if when in the Harem Collector folder you head into the ‘Graphics’ folder, then create a new ‘Pictures’ folder than add in any image and title it ‘Yamamaya2-6’ it from then on load that image and you can play the scene without any crashes. To that end, we’ve decided to include a copy of the final image of the scene properly named so that players can use it for the scene to help ensure that they get a relatively seamless experience with the scene. Hope you all have fun!


 

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