So, this month we’re working on the manor revision, as well as setting up a few things in preparation for the relationship system overhaul that is currently planned for v0.31.
The manor revision is pretty basic- chances are, if you’ve been following along games made by amateurs in RPG Maker before you’ve seen something like this before. We’re tightening up how the manor is laid out, reducing the total number of maps, and making things much more compact. It should be easier to move around and involve fewer screen transitions to get where you need to go. Further, the maps will be smaller in general- no more running through that massive, empty front hall.
Finally, we’re adding a Kamidori-like furniture system. You’ll be able to buy new furniture, rearrange things, and make the layout of your manor however you like. All rooms will have a type- for example, the Chapel will still be the Chapel- but what you put in those rooms will be up to you. Right now, we’re setting it up so that you can place things like trophies, banners and that sort of thing, but eventually you’ll have a wide array of options so you can decorate to your heart’s content.
There are two reasons why we’re going to all this trouble. One is to make it so that the various player housing is yours, and you can customize it to your heart’s content. Want a massive trophy wall in your bar? Sure. Want to wave your middle finger at the Angels by setting up your chapel for Elven Spirit worship? Go ahead, fuck ’em. We’re also going to tie some functions into the various furnitures- such as making you purchase a wooden horse, a whipping post and a fucking machine separately for the dungeon, for example.
The other reason has to do with the relationship system overhaul, like I mentioned. As I’ve said elsewhere, the new relationship system will be mainly passive. The idea is that every harem girl will have separate happiness and relationship score trackers, with the relationship score ticking upwards based on how generally happy your harem girl is. While gifts can provide a temporary boost to that happiness, more importantly will be caring for your harem girl’s wants, tastes and needs. This has the added benefit of reducing the amount of “chores” you’ll need to do- since gifting will be less important, you can focus on actually playing the game rather than delivering 20+ presents to various harem girls.
All your manors, except for some that will have already been occupied, will start with low-tier furniture, and you’ll be able to buy new stuff and work your way up. Keep in mind that just because something is pricier doesn’t mean that it’s going to be better- certain girls are going to want to be in the lap of luxury, but others prefer a simpler lifestyle. Don’t worry, the happiness changes your furniture placement will affect will be spelled out for you, so there won’t be a lot of guesswork.
Anyway, that’s a lot of stuff to do! So, I’m out of here for now. Thanks for following the blog, and like always, happy fapping!