Blacksmith Implemented!

I just finished the blacksmith quest! Spent about two hours last night implementing a five-minute long love letter to one of my favourite games as part of that quest… it’s awesome, you’ll find out on Friday, etc.

Yeah, things look like they’re on track for Friday. the blacksmith quest is done, the weapon upgrade process is implemented, and that’s all done and set to go. I’m going to spend most of tonight putting together the Thriex delivery quest, which is fairly straightforward compared to the blacksmith thing.

However, there are two big jobs I need to complete that are going to drive me crazy. One is the relationship systems. Each girl requires a lot of writing to get this done, and it’s a pain to have to write for like five girls at once. Hopefully, it’ll be easier when I’m implementing one or two girls at a time.

The other thing is that I realized I want is that there should be a sound effect when you get the relationship up message when you give a girl a gift. It’s just copy and pasting a sound effect step into every girl’s gift process, but I have to go and do this twelve times for every girl I’ve already completed. So, yeah, that’ll be a good hour of work.

Anyway, keep in touch guys. I kind of want to do a “mail bag” Q&A type entry at some point, so please email me at nomoshingsgames@gmail.com, post a comment, or drop me a line on the Hentai High forums, so I can answer your questions!

March Release Possibly Delayed

Hey there, friends and neighbors. Unfortunately it looks like the March release might be delayed a few days, from this Friday to the following Tuesday or Wednesday.

Due to various reasons, I straight up lost the ability to work on the project for the last four days, and I very much want to release more new content than just the finished blacksmith quest. A lot of this depends on what happens over the next couple days in terms of progress. I have other priorities right now (important stuff, I promise) that are competing for my attention, so the only time I really have to sit down and plow through content is on my days off from work- Monday and Tuesday.

In the long term, though, I intend for the middle of the month to be a hard deadline for me, putting out a new release on the fifteenth (or whatever schedule ends up working out). I prefer to work under that kind of deadline, plus it’s good for you guys too.

I’ll post again in a couple days to let you know on the status of the release, and when you can expect it.

Game Progress

Welcome to the No Moshing’s Games blog. Please enjoy my discussion about the games I’m working on.

So, the current build of Harem Collector. I’m racing towards towards the March 15th update, everything’s clicking along. Tonight, my focus has been the dungeon associated with the Smith quest, which has actually been a lot of fun. I love playing mind games with players, whether in video games or tabletop games, and there is a lot of that to be had.

My to do list is currently as follows:

-Finish the relationship track and gifting process for all the girls available. Right now, that means Elaiya, Yamamaya, the new character, Violet and Lilac. Penelope, Amelia, Alina and Florine are all done as of right now, except for the sidequest that caps off each relationship subplot. I’m putting that off because you can only give each girl one gift a day and, well, even the shortest relationship track will still take at least four “days” within the game.

-Finish the “A Forge Too Far” quest. That’s coming along really smoothly, actually, now that I’ve dealt with all the basic system stuff that needed finishing.

-Implement the blacksmith character. That won’t be nearly as difficult as some of the other systems I’ve finished in the past couple weeks, but I still expect it to eat a solid day of game work time.

-Start and finish the “Package to Thriex” quest. This is going to be a weird kind of funny side quest, but it’s not really priority right now.

-Edit all the dungeons so you can’t save in them. I’m doing this because I want to cut down on the possibility of people having “zombie games”, where they are literally just stuck. I think the dungeons themselves are small enough that you should be able to just one-shot them, and going through the dungeons actually takes planning and resource management.

-Implement Therese’s return. This is the first thing that’s probably going to be cut if I lack time.

What is done:

-All the farms in the Eroge region are now accessible and explorable. Right now they’re not very interesting, although future quests might take you to them.

-The Bitch’s Sixth Tit microbrewery investment actually works now.

-There are a number of new shops and such that you can choose to invest in.

-Each character now has new skills they learn at levels 4 and 7.

-The item shop upgrades, personal skill upgrades, and most of instant gratification menu in the satisfaction book actually do stuff now. Most of it involves context-sensitive menus that take a really long time to program- it took me three days just to fill out all the possibilities for the skill upgrades alone.

-A bunch of little fixes and stuff. You can’t access the Abandoned Fort after recruiting Elaiya. You can’t leave immediately around Eroge during the introductory quest. When you awaken Amelia’s true power, you can’t access the menu until the end of the event, etc.

I’m really amazed at the response to the February release, and I hope people enjoy the new stuff to come!