Ice, Ice, Baby

So there was an ice storm in my neighborhood last weekend. From what I’ve heard, it was a big one, so maybe you also had to deal with this bullshit over the weekend as well. Like, fuck this April in the butthole. Stop the ride, I want off.

Part of the reason why I’m so sour is that as a result, on Monday my basement leaked in three different places. Which was super fun. There wasn’t any damage to any of my precious stuff, but that was largely because I spent my morning taking all of the cardboard boxes out of the line of… water? Including our Christmas tree and decorations, so hey, guess I saved Christmas.

Mostly I just wanted to bitch and moan about this situation. It probably won’t slow the mini-release at all, because I can make up the time by putting in the evenings.

Anyway, if you’re a backer and you can make the devstream this weekend, we’re going to be spending some time putting together the Iron Waifu brackets. So, that’ll be fun, right?

Anyway, seeya next week for the mini-release and hopefully no more weather-related problems on my end!

Harem Collector v0.33 Public Release

Please feel free to get it at the usual place.

Changes in this version:
-A new early game quest, “Fairyest of Them All”, and a new repeatable adventure area, the abandoned town of Innsbrook.
-A new harem girl, Natya, the Westcastle item shop employee!
-Improvements and a lot of generic furnitures have been added to the furniture system, making it more accessible than ever.\
-A ton of “chat” dialogue has been added for Yeon.
-Various bug fixes and such have been added.

If you’ve been using the backer version of 0.33 (ie, v0.33.2 or earlier), we’ve temporarily dummied out the fucntion of the rug shop and rug items- you may receive a full refund for any purchased rugs by accessing the furniture placement interface.

Iron Waifu Approaches….

May is coming, and with it, the legendary contest known as… IRON WAIFU!

I’m feeling pretty stoked, and I’m excited to see people discussing the upcoming contest in advance. However, things are going to be just slightly different this year, so I figured I’d run down some of the changes.

Previous winners will NOT be re-admitted to the contest. If you were hoping to vote again for Therese, sorry, but she, as well as Alina, are retired permanently from the contest. They’ve already won, after all.

Oh, what’s that? Therese hasn’t had a full art revamp done yet? Well, never fear… Therese will be the first harem girl to get new art following this year’s Iron Waifu, so she won’t get left out for long.

Another thing that we’re doing differently this year is that we’re spelling out the rewards for each character if they win. That will be a complete rundown, including any quests, how many new sex scenes they have coming, and the like for every girl in running. As our usual policy goes, nobody is getting any extra, originally unplanned content as a result of the Iron Waifu results, so some girls will absolutely be getting more than others. Still, this whole thing is merely to determine the order in which the content gets done, so don’t be afraid to follow your heart.

Finally, we’ll be drawing the new bracket during this month’s Backer Devstream, the date of which hasn’t been set yet, so if you’re interested in seeing that happen, please remember to stay tuned!

That’s all for now, so until next time, Harem Collector fans!

6 AM

So Nekochan woke me up on her way out the door, I had the early morning realization that I didn’t do a blog post yesterday, and now I can’t sleep until I take care of it.

Not much new to report this week, actually. Natya is mostly complete save for some dialogue, although I’m struggling a little with her pre-sex recruitment scene. The devstream this Saturday is probably going to be entirely devoted to the changes we’re making to the furniture system. In general, we’re getting things done, although not in a way that’s particularly notable or interesting.

In my personal life, Nekochan and I ended up purchasing Gloomhaven this month, which is basically like… a legacy version of Descent, which features (among other things) a world map that you fill out with stickers, 20ish unlockable character classes, and from my calculations what seems like about 200 hours of gameplay assuming you don’t ever redo old scenarios in order to grind.

I’m really gorwing to love legacy board games. Even though you can only play them so many times, the experience of exploring a new game with all sorts of secrets to discover and new surprises to be had is just amazing. I highly recommend it, provided you can find some irl friends to sit around a table with you for so long. Or just use tabeltop simulator, where I’m sure all this stuff exists.

Anyway, gonna try to get back to sleep, see you all later!

The Escape Hatch

So, in the last couple weeks more projects got the boot from Patreon for violating their ToS. There’s a lot of theories as to why the standards seem to be continually getting tighter, but honestly I’m not interested in that- I’m just glad they’ve been defending adult projects as long as they have. Whjat I am interested is doing what I can to protect my project.

The sticking points for Patreon- the “big five”- are necrophilia, non-consent, lolicon, beastiality and incest. Harem Collector features two of these things with various degrees of prominence, although we’ve gone to some trouble to make sure that we’re not wearing these elements on our sleeves, so to speak.

However, there doesn’t exist any real alternative. MakerSupport was looking attractive for awhile, until they, too, started cracking down on adult projects. Nutaku might be providing a similar service, but they have yet to roll out anything comparable to Patreon. There is a certain other crowdfunding service which I (NoMoshing) refuse to be affiliated with, and I’d honestly rather go back to pumping gas for a living than allow them to profit from my work.

But I’ve been over all this before, though… what matters is this:

Bad Kitty Games’ next project doesn’t need to have any of non-consent or incest, or any of the “big five” at all.

To be clear, this isn’t kowtowing to Patreon at all- the next project we’re intending to do just doesn’t have a place for incest, and can easily replace the planned but minor amount of non-con with the far more palatable (to Patreon, at least) fetish of mind control, or perhaps leave it for a separate patch or something.

So, if Harem Collector happens to end up under Patreon’s scrutiny, our current plan is to switch the Patreon campaign to supporting our next project. Harem Collector won’t be fading away, either, we’re just going to do a very extended pre-production for our next project while still working on HC. We’ll be as clear as we can about this, and hopefully keep everything at the wink-and-nod level so newcomers to the Patreon campaign don’t get confused.

This isn’t an ideal situation for any of us, and we would much rather be able to finish HC without having to do any of this bullshit. But just so you know, that may not be possible, and we’ve got a plan in place to protect your investment in Harem Collector.

As for our next project, it won’t be Harem Collector 2- even if we were to make the game only have perfectly willing harem girls in it, we couldn’t abandon Meline like that. It is basically a hentai parody of a classic PC game series, and be more of a management sim with strategic elements, with very little RPG in the mix. Quite a departure, I know, but you can be assured it would have the same attention to detail, great game design, and dialogue that Bad Kitty Games is starting to develop a reputation for.

Anyway, I’ve gotta get back to prepping tonight’s minirelease and bug fix updates- Patreon backers of a certain level will get to enjoy a little taste of v0.33, and for the public v0.32.4 will have a variety of fixes for problems that have been plaguing the newer quests. So stay tuned!

Harem Collector v0.32 is live!

Get it here!

It’s been a long time coming, but I think it’s well worth it! Please enjoy!

Changes in this version:
-Two new quests! Send Newts opens when you’ve obtained the Fate Ender, and have completed Cannibal Corps, Get Dumped and Sacrifices for Algernon. The main gameplay for Dude, Where’s My Sword will continue immediately thereafter.
-More sex scene art! A new sex scene featuring Countess Silvayuco plays between Send Newts and Dude, Where’s My Sword, and there is revised art featuring Elaiya (Let’s Make A Deal) and Yamamaya (Mating Season).
-The furniture interface now displays how characters will feel about your placed decorations.
-The way that the sausage lady interacts with the Northmarket dog population has been changed.
-As always, more bug fixes and quality of life changes.

What’s On Deck for v0.33?

Hey all, just you friendly neighborhood hentai dev, NoMoshing, here!
Then again, I write like half the stuff on this blog, so I guess I shouldn’t introduce myself….
Anyway, we’re already thick into development for version 0.33 of Harem Collector, so I thought I’d just take a moment to let you know what we’re working on.

Priority #1: Pixie Quest
This is actually almost finished- been power-working on it the past week and it’s almost entirely wrapped up. It’s just a small, simple, goofy early game quest that will grant some additional fame and introduce some important game concepts for new players. I’ll probably have it 100% finished later today.

Priority #2: Natya
Our first harem girl addition since Nerys, Natya is the name of your sweet and naive Westcastle shopgirl. She will debut with a single sex scene, a relationship track, and as many chats as I can think to give her over the course of a month and a half.

Priority #3: Furniture
I know, I know, we’ve been promising more furniture for months now. Well, all of March has been set aside for implementing furniture shops and more customization options, so expect some good things in this regard.

Priority #4: Quality of Life Improvements
I’ve already added a significant amount of content to Yeon’s chat interface, but expect several small improvements- more banters, more chats, more random encounters- as I think of them. I plan to add small things of this nature each day until next release, provided it does not interfere with other work.

Sex Scene Progress
On top of Natya’s first scene, expect to see new art released for Yamamaya’s vacation scene (“Test Drive Tsundere”), as well as “That’s Strong Catnip”.

So, yeah, I’m gonna get back to it, so as always thanks for your interest, and hopefully I’ll see you all next week for the public release of v0.32!

A Note on Eyepatches and Booty

So I was somewhat dismayed (though not particularly surprised) to note that earlier this week someone had leaked one of the $5+ backer test releases of HC and made it publically available. So, I have a few things to say about that, if you would please bear with me.

First of all, I know this happens. The reason why Harem Collector isn’t angling for an eventual retail release is because I have no power to fight the piratical hordes of the internet. Nobody does, so I figure, why stress about it?

However, I do use early access as an incentive for people to back Harem Collector’s development. But all that it is is early access. If you really don’t want to spend money on Harem Collector, that’s fine- I don’t pretend to know either your opinion of HC’s value or your financial situation- just be patient and you’ll get free access with no ads on badkittygames.net.

Another facet of this situation, is that the version that was leaked was a test version that, due to a coding issue, crashes for many users partway through the new content. Well, if you downloaded the leaked copy, I’d love to help you but I can’t. Now, if you were a backer, you would have received the fixed, crash-free version of the game about half an hour ago (BTW, here’s a link to our Patreon page if you’re interested). But, hey, so it goes.

Finally, I’m not usually very open about what our money gets spent on, but due to my living situation, I only need the Patreon to bring in about $900 USD for me to comfortably get by. Almost every penny in excess of that gets spent on game assets- mostly sex scene art and face sets, but not insignificant portions also go to sprite assets and coding assets. So if you want to get more sexy hentai art in the game… well, you get the picture.

Just some food for thought. Have a great Valentine’s Day!

I’m Not Dead, Either

So, it’s been an… interesting? three or so weeks. I’m just writing today to break it all down for you guys, so you know what’s going on, what changes are happening, and what I expect the results to be.
Edit: Also I owe you guys a blog post for last week… and this blog post ended up being twice as long as a normal one so we’re square right?

Okay, so flashback to three weeks ago. My friend who runs the FLGS* where I play Warhammer was going away for a week-long trip to Mexico with his wife. I had offered to watch the store for him, in exchange for a percentage cut of all sales. My *intention* was to bring my laptop and work on some of the less-racy parts of HC when the store wasn’t busy that week, so I could keep up with game dev while also helping my friend out and making some extra dosh in the process.

Oh boy, was that a bad idea.

For the first two days, two of my Warhammer friends had basically told themselves, “NoMoshing will be so bored at the store, obviously we have to plan to spend the whole day there open-to-close in order to keep him company!” So even if I could work on less racy stuff, I basically had these two guys hanging out with me, playing games and chatting and otherwise disrupting my focus. The following day was Friday, so that’s when randos started showing up to game and business really started picking up, so I basically only had a couple of hours to work in the morning. On top of all that, the shop is in an indoor minimall-type situation- think a flea market but the shops in it are less transitory and there are no knockoff Gucci bags or piles of crap that obviously “fell off a truck”. The other shop owners are also very chatty, and I was the new guy and thus, interesting to them.

By Monday I had given up on doing anything work-related. I just had to collect by cut, write the week off in terms of game dev, and rally the following week.

Now, if you’re a backer of a certain tier, you know I was already running behind at the beginning of that week. I was looking at the prospect of catching up one 2+ weeks of work in the six days before the backer release was due to happen. And… I just couldn’t get it done. Performance anxiety and failure paralysis set in, big time. I don’t think I’m normally a basket case, but I basically shut down entirely. I’d sit staring at an open RPG Maker window for hours without doing anything. It was… not good. I missed the deadline, I didn’t write a blog post, it sucked, and was generally awful for everyone. I left that vague message about the delay happening on Wednesday, and went to bed.

I took Thursday and Friday last week off. I had stress nightmares about the release all Wednesday night, and at Nekochan’s urging I just took it easy, focused on other things, and tried to unstress so I could deal with things better the following week.

Having noted lately that I seem to focus better while streaming in spite of having an audience to talk to, last Sunday I decided there was nothing left to lose and I’d started an experiment- what if I went back to silent streaming my work hours? “Silent streaming” was something I tried last fall, streaming the occasional afternoon while I worked with the mic off, and it was just me and whoever came to watch me. As a promotional tool, it seemed to be a failure- only a couple people showed up, and I wasn’t getting anyone new- but how would it do as a tool to assist my work? Having nothing left to lose, I gave it a shot. Sunday, Monday and Tuesday I streamed my work to whoever would show up to watch.

I’ve accomplished most of my remaining to-do list in three days.

I’m not even kidding with you. I don’t know what it says about me, but publicly transmitting my work hours was what got me to work two or three hours at a stretch, totally focused and without interruption. Being accountable for my use of every minute got me to make the most out of my dev time, and I’m accomplished an astounding amount of work.

For the rest of the dev cycle, I’ve got to:
-Write a sex scene
-Finish the exposition/animation section at the beginning of the second quest (and even that’s mostly done)
-Program the boss fight for the second quest
-Close out the second quest
-Test and bugfix

I expect to finish that up by the end of today, maybe Friday.

So what’s changed? Well, the delay is going to be a little more than a week. Later today I’m doing the February schedule, and it won’t mention any release dates for now- not until I have my feet firmly under me. I want to official backer release to be as polished and stable as I can make it in a short amount of time.

I’m also going to be streaming a lot more. Pay attention to the BKG Discord and my Twitter Account if you want the exact details, but if you’re ever bored and wouldn’t mind keeping track of my progress come check out the offical BKG Picarto channel. I can’t promise I’ll be interactive- I’m making it a policy to just ignore any comments or questions I can’t respond to in a single sentence, and you won’t hear my sultry? voice- but you would be helping me stay focused and working hard. The main attraction of the schedule Devstreams, now, will be the interactivity, and I’m going to make more of an effort to schedule things I want fan input on for them.

I realize that a lot of the miraculous amount of productivity I had this week is going to be a “honeymoon period” with the daily streaming, but I think in the long term this will be a good thing. I’ll be more accountable to my backers, more focused on getting things done, and less tempted to “just play a little Rimworld as a break” and them be surprised that five hours have passed.

So yeah, hope that helps keep everyone on the right page with regard to game dev! I’ll be streaming my work again shortly and then all afternoon, so if you’re reading this the day of posting, I hope you join me to get some shit done!

*Favourite Local Gaming Store

Why does Wednesday always follow after Tuesday?

Nekochan here because NoMoshing is playing Lufia and the Fortress of Doom.

A belated Happy New Year! It’s a bit late but I drew a little something for family and friends for the holiday season and wanted it share it with all of you as well!

(Yeah, it’s totally D’arcy. Trying to get a photo of her sleeping as a reference was totally a chore, she kept waking up and then staring at me)

I’ve been a busy Neko so far this year. I finished character reference sheets for two lovely ladies – Evanie and Elaiya. Evanie is actually a second attempt after the first one failed to properly evoke the right level of Evanie-ness. While Elaiya has sprite already and all, her reference sheet will help with the CGs and when her dialog/menu portraits get overhauled.

I’ve also begun work on one of the as-of-yet unintroduced harem ladies – the shopkeeper of Westcastle. I’m liking how much free reign I’m getting on her design – I even got to make a proposal for her name! The discord peeps have already heard about this one since NoMoshing has been running my name suggestions over with them and refining it from there. I’m excited to see how it will turn out!

I’m not sure what character I’ll take on after though, I’m personally leaning towards one that still needs a sprite. I’d love to try the Southport maid because I’m super excited to see what Yuko would do with the sprite but I’m sure if you, our loving audience has any thoughts on where I should focus my efforts, NoMoshing is more than happy to hear them.

Speaking of getting your thoughts out to NoMoshing – this Sunday (the 21st) will be the Devstream for backers from 3pm to 6pm (EST). As usual the first hour will be him playing Quest for Glory while the rest of the time will be dedicated to (maybe) getting some work done. Really depends of the temperament of the chat. If you’re backer and available, he’d love to see you there!

Aside from blatant promotion of husband and drawing reference art of pretty ladies, I have been finding some time to play games (mostly when I sick with the flu at the tail end of 2017…). I’ve focused all my time on the re-release of Tokyo Xanadu because I’m a sucker for Falcom games now (*cough*still need to finish Trails of Cold Steel 2*cough*). I’ve been really enjoying it because I love how rich the world is and how almost every person has a name and a story. The combat system is a bit meh since I prefer my RPGs turn-based but I’m getting by (mostly by grinding for high level orbs and buying shit tons of healing potions). Rion is my waifu in case you are curious.

Anyway, don’t want to ramble too much about my fandoms so I’ll think I’ll leave things here – have a great rest of the week!